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The Star Kingdom of Manticore and the Republic of Haven have been enemies for Honor Harrington's entire life, and she has paid a price for the victories she's achieved in that conflict. And now the unstoppable juggernaut of the mighty Solarian League is on a collision course with Manticore. The millions who have already died may have been only a foretaste of the billions of casualties just over the horizon, and Honor sees it coming.
She's prepared to do anything, risk anything, to stop it, and she has a plan that may finally bring an end to the Havenite Wars and give even the Solarian League pause. But there are things not even Honor knows about. There are forces in play, hidden enemies in motion, all converging on the Star Kingdom of Manticore to crush the very life out of it, and Honor's worst nightmares fall short of the oncoming reality.
But Manticore's enemies may not have thought of everything after all. Because if everything Honor Harrington loves is going down to destruction, it won't be going alone.
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by Selina Rosen
- Sword Masters
- Jabone's Sword
Sword Masters
Tarius, the daughter of a great warrior, is determined to avenge the death of her parents, despite her country's archaic rules of the place of women, or her breaking down those rules - especially the one that says women can't wield steel.
Even though Tarius leads the Jethrik armies to victory after victory against the maniacal Amalites, and saves the kings life twice, she knows this will not stop his wrath when he learns fully the truth behind Tarius and her skilled sword play.
Jabone's Sword
Jabone is the birth son of Tarius the Black and Arvon, but was raised by four parents. As the son of the Great Leader, he has had a sword in his hand since he was old enough to walk and has listened to his parents and their friends weave great tales of battle and conquest all his life.
Across the sea in the land of the Jethrik, the Amalite populations of entire villages are disappearing. A secret group of Amalites are suspected, but no one knows how-or where-they take their prisoners. The Jethrikian king must deal with the problem, but his thoughts lie mostly with his daughter Kasiria. She is the only woman to apply to, and graduate from, the Sword Master's Academy since the rule forbidding women to fight was struck from the books.
When Jabone and his friend-young Tarius and Ufalla, the children of Tarius's right hand man, and Jestia, the wayward magic-wielding daughter of the Queen of the Kartik-want to cross the ocean and join the Jethrikian forces to fight their parents' enemies, Tarius forbids it at first. Finally she relents and sends them with her blessings and the gift of her knowledge of the enemy. In a new land, the youths will find love and adventure, and they will learn loyalty, pain, loss, and the truth of battle.
About the Author
Selina Rosen's novels include Queen of Denial, Recycled, Chains of Freedom, Chains of Destruction, and Strange Robby, as well as The Host trilogy: Fire & Ice, Hammer Town and Reruns, and two novellas, The Boatman and Material Things. Her critically acclaimed story entitled "Ritual Evolution" appeared in the first of the new Thieves World anthologies, Turning Points, and her second TW story, "Gathering Strength", appeared in the new TW anthology, Enemies of Fortune.
Both books for only $9 for the next three months. After that they will be available separately for $5 each.
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Sometimes paranoia is just a heightened state of awareness. Carrera's won his war, and inflicted a horrific revenge upon his enemies. But there are wars after wars. The Tauran Union is planning an attack. The criminals of neighboring states are already attacking, and threatening to embroil him in a war with the planet's premier power. His only living son is under fire among the windswept mountains of Pashtia. An enemy fleet is hunting his submarines. His organization has been infiltrated by spies. One of the two governments of his adopted country, Balboa, is trying to destroy everything he's built and reinstitute rule by a corrupt oligarchy. Worst of all, perhaps, he, himself, bearing a crushing burden of guilt, isn't quite the man he once was. Fortunately, the man he once was, was lucky enough to marry the right woman . . . . The Lotus Eaters is the direct sequel to A Desert Called Peace and Carnifex.
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BY THE AUTHOR OF THE DEED OF PAKSENARRION
Paksenarrion was the finest paladin her world would ever see. But Paksenarrion could never have become a fighter at all had it not been for he who had come before: Gird, the liberator, who taught his people that they could fight—and win—against their Mage-Born rulers.
And after Gird came one more: Luap, Gird's sworn follower and the king's half-breed bastard. Riven by internal conflict, Luap dare not lie and cannot tell the truth, nor face the future.
PRAISE FOR THE LEGACY OF GIRD
"A massive and brilliant book, with Moon's unsurpassed military and historical expertise very much to the fore. Close behind it is her concern with ethics, which ejevates her characterization as far above the fantasy average as her worldbuilding." —Chicago Sun-Times
"A detailed look into a fantasy medieval culture as seen from the peasants' point of view.... A wonderful prequel and lead into the author's trilogy, The Deed of Paksenarrion." —VOYA
"Fans of The Deed of Paksenarrion have been waiting for this book, but newcomers to Moon's vision should not fear jumping right in . . . I don't think you'll be disappointed." —Quantum
Publisher's Note:The Legacy of Gird was previously published in parts as Surrender None and Liar's Oath. Now we are able to offer both in a single trade edition which, because of its size, will probably never be offered in a mass market edition.
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In the wake of the catastrophic invasion that has leveled the Stoneholding, the last bastion of order in the world of Ahn Norvys, Kalaquinn Wright Pursues the mission entrusted to him. Freshly invested as High Bard, he sets forth across lands that lie under a dark cloud of uncertainty and strife, charged with the task of finding the lost Prince Starigan. This is but the first step in rekindling the Sacred Fire and restoring peace to a broken world.
The task, however, will not be an easy one, for the Talamadh, the golden harp that binds together heaven and earth in sacred harmony, remains in the clutches of the tyrant Ferabek. After securing safe haven for the remnant folk of his clanholding, Kal and his companions venture into the lowlands of Arvon, a place of looming danger. Despite the adversities of a world sinking into the world sinking into the twilight of darkness and chaos, the young Holdsman keeps faith and its sustained by the loyalty of friends, the resources he begins to discover in himself, and unwavering hope. In his quest for the lost prince, moreover, Kal learns that royalty is to be found in unexpected quarters.
By fate's caprice, Kal falls prey to his enemies. In the trial that befalls him, his mettle is tested, and he draws upon an inner strength that he has never known before. He also discovers that the Talamadh, with which Ardiel, once High King of Arvon, inaugurated the Great Harmony, though weak and faltering, still retains a vestige of its ancient potency. But will it be enough to stem the tide of chaos that floods over Darkling Fields of Arvon?
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Much Fall of Blood-ARC by Mercedes Lackey, Eric Flint and Dave Freer
Prince Manfred and his mentor and bodyguard, the deadly warrior Erik, survived dangers and enemies both natural and supernatural, and if they thought that their new mission was going to be anything but more of the same, they soon gave up on that hope. Returning from Jerusalem, they and their escort of knights of the Holy Trinity are escorting an envoy of II Khan Mongol to the lands of the Golden Horde-between the Black Sea and the Carpathians, which happen to be eastern bastion against their old enemies, the demon Chernobog and his possessed puppet, the Jangellion.
Unfortunately, what began as a diplomatic mission leads to Manfred and his knights being caught up in an inter-clan civil war, rescuing a fugitive woman and her injured brother, and becoming involved in the problems of Prince Vlad, Duke of Valahia, who has been held as a hostage by King Emeric of Hungary until freed by Countess Elizabeth Batholdy to use as bait to capture a group of nonhumans. Instead, the wolflike nonhumans, who masquerade as gypsies, free Prince Vlad, and help him to return to his homeland to raise revolt against Hungary and to renew age-old magics.
Manfred and Erik are forced into an alliance of convenience between the Golden Horde and the ancient magical forces of Valahia, as directed by the troubled Vlad. The magic calls for blood and Vlad is deathly afraid of it—and at the same time, is irresistibly drawn toward it . . .
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Ramsey Campbell, the highly regarded British horror author called him, "the greatest living writer of supernatural horror fiction". Drawing many of his own themes from Shakespeare, Edgar Allen Poe, and H.P Lovecraft, master manipulator Fritz Leiber is a worldwide legend within the Fantasy genre, actually coining the term "Sword and Sorcery" that would describe the sub-genre he would more than help create. While Lord of the Rings took the world by storm, Leiber's fantastic but thoroughly flawed anti-heroes, Fafhrd and Grey Mouser, adventured and stumbled deep within the caves of Inner Earth as well, albeit a different one. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon's grandest and most mystically corrupt city. Lankhmar, is Leiber's fully realized, vivid, incarnation of urban decay and civilization's corroding effect on the human psyche. Fafhrd and Mouse are not innocents; their world is no land of honor and righteousness. It is a world of human complexities and violent action, of discovery and mystery, of swords and sorcery. Order Now
The long awaited 5th book in the Kencyr saga.
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Magic and adventure abound in this new series, set in a world reminiscent of ancient Rome
In this novel of magical menace to the survival of all humanity, David Drake introduces a new fantasy world, Carce, based on Europe during the later Roman Empire.
Far in the north, a group of magicians perform a strange dance on a volcanic island intended to open a gateway for supernatural creatures that will allow them to devastate the whole Earth and destroy all life. Two young men, Corylus and Varus, and two women, Hedia and Alphena, separately pursue the answer to mysterious happenings in Carce, the center of civilization. Through magical voyages in other realities where fantastic creatures, and even gods, help or hinder them, each of them must succeed or the world will end in fire.
Legions of Fire is the first of a fantasy quartet set in the world of Carce.
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Sequel to The Course of Empire
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